Kyle Schouviller


Works at Valve

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My Career


Valve

I'm now working at Valve.

Xbox

As part of Xbox Game Studios Publishing, I've worked with a number of game studios on titles big and small. I was involved in the launch of the Xbox One, and am now leading the team that is building, operating, and helping partners build world-class cloud services for their games.

Blade Games World

I worked on a game called Jumala, where I built most of the content architecture to support a game where you could build content and levels, share them, and then build upon the work of others.

FlatRedBall

Working on the 2.5D game engine of the same name and focusing on graphics, I added a number of additional features to the engine.

ARA: History Untold
Microsoft Flight Simulator
Crackdown 3
Killer Instinct
Rise of Nations
ReCore
Sunset Overdrive
Quantum Break
Ryse: Son of Rome

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