I lead a team at Xbox building and maintaining backend services for AAA games. I also have a rich history in game development, having worked on game engines, graphics, gameplay, independent games, AAA games, and more.
I also like playing games (both as a hobby and to keep up with the industry), cooking, gardening, and most of all, my family!Where have I worked?
I worked on a game called Jumala, where I built most of the content architecture to support a game where you could build content and levels, share them, and then build upon the work of others.
As part of Xbox Game Studios Publishing, I've worked with a number of game studios on titles big and small. I was involved in the launch of the Xbox One, and am now leading the team that is building, operating, and helping partners build world-class cloud services for their games.
Working on the 2.5D game engine of the same name and focusing on graphics, I added a number of additional features to the engine.